morphing how-to
basics setup
the command that will run you through most of the process of describing yourself (and your preferences) is the command setup. you will have to do it in a room that you own. if you already ran the setup command, you can use editplayer instead.
command name | usage | information |
---|---|---|
gender/pronouns | @set me=gender:unassigned|male|female|neuter|herm|hermaphrodite or @set me=_pronouns/creature/%a:his @set me=_pronouns/creature/%s:he @set me=_pronouns/creature/%o:him @set me=_pronouns/creature/%p:his @set me=_pronouns/creature/%r:himself or @set me=sex:unassigned|male|female|neuter | although the defaultlabels are a bit behind modern times, these work as they should. each one has a different pronoun spread. you can define a specific new gender with its own pronouns as well. there is a similar tag for 'sex', mostly of use in places where body parts matter, like the nude beach. |
appearance | @desc me=This fox has beautiful red fur and green eyes. | as it says on the tin. describe how you look! |
custom image | @image me=URLHERE | you can use this for any object you create, but also for yourself! link to your ref sheet or whatever. |
wi | wi #set Vf&A&s | this lets you set a bunch of tags for the player search function. you can list available tags with wi #help. you can set your species, personality, etc... |
species | @set me=species:fox | sets your species! |
scent?! | @set me=_scent:text | lets you set a custom scent.... other people and objects also have scents that you can smell! |
the MORPH command
creating morphs
after setting all that, you can set your current form as your default using the MORPH command. first, type morph #add. then, give it an internal name (main, etc), and then a second name (a character name).
you can then set this to be your default morph, the one that you turn into on login, using MORPH #CONNECT. you can also set a morph to become when you disconnect with MORPH #DISCONNECT. the difference is kinda negligible.
you can make more morphs the same way! set up every field the way you want to, and repeat the morph #add process.
and, of course, you can use MORPH #LIST to list your current morphs, and MORPH #DELETE to start the deletion process for a given morph.
advanced morphing
you can make outfits or other changeable variables! see:
@desc me = @$desc A cute little fox with %sub[color] eyes.
@set me = color:green
and to create line breaks in your description, you can use {nl}!
further reading
gen-desc how to (for more granular descriptions and outfit variables)