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morphing how-to

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basics setup

the command that will run you through most of the process of describing yourself (and your preferences) is the command setup. you will have to do it in a room that you own. if you already ran the setup command, you can use editplayer instead.

command name usage information
gender/pronouns

@set me=gender:unassigned|male|female|neuter|herm|hermaphrodite

or

@set me=_pronouns/creature/%a:his

@set me=_pronouns/creature/%s:he

@set me=_pronouns/creature/%o:him

@set me=_pronouns/creature/%p:his

@set me=_pronouns/creature/%r:himself

or

@set me=sex:unassigned|male|female|neuter

although the defaultlabels are a bit behind modern times, these work as they should. each one has a different pronoun spread. you can define a specific new gender with its own pronouns as well.

there is a similar tag for 'sex', mostly of use in places where body parts matter, like the nude beach.

appearance @desc me=This fox has beautiful red fur and green eyes. as it says on the tin. describe how you look!
custom image @image me=URLHERE you can use this for any object you create, but also for yourself! link to your ref sheet or whatever.
wi wi #set Vf&A&s this lets you set a bunch of tags for the player search function. you can list available tags with wi #help. you can set your species, personality, etc...
species @set me=species:fox sets your species!
scent?! @set me=_scent:text lets you set a custom scent.... other people and objects also have scents that you can smell!

the MORPH command

creating morphs

after setting all that, you can set your current form as your default using the MORPH command. first, type morph #add. then, give it an internal name (main, etc), and then a second name (a character name).

you can then set this to be your default morph, the one that you turn into on login, using MORPH #CONNECT. you can also set a morph to become when you disconnect with MORPH #DISCONNECT. the difference is kinda negligible.

you can make more morphs the same way! set up every field the way you want to, and repeat the morph #add process.

and, of course, you can use MORPH #LIST to list your current morphs, and MORPH #DELETE to start the deletion process for a given morph.

advanced morphing

you can make outfits or other changeable variables! see:

@desc me = @$desc A cute little fox with %sub[color] eyes.

@set me = color:green

and to create line breaks in your description, you can use {nl}!

further reading

gen-desc how to (for more granular descriptions and outfit variables)

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